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Vonnegut’s Rules for Short Stories

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[Shamelessly lifted from boingboing. (In my well-they-did-it-first defense, it had already bounced around a number of blogs before arriving there.) I thought these rules work well for short films, too, with the possible exception of Rule #8. -sn]

Here’s some lovely advice on writing short stories, from Kurt Vonnegut’s collection, Bagombo Snuff Box:

  1. Use the time of a total stranger in such a way that he or she will not feel the time was wasted.
  2. Give the reader at least one character he or she can root for.
  3. Every character should want something, even if it is only a glass of water.
  4. Every sentence must do one of two things — reveal character or advance the action.*
  5. Start as close to the end as possible.
  6. Be a sadist. No matter how sweet and innocent your leading characters, make awful things happen to them — in order that the reader may see what they are made of.
  7. Write to please just one person. If you open a window and make love to the world, so to speak, your story will get pneumonia.
  8. Give your readers as much information as possible as soon as possible. To heck with suspense. Readers should have such complete understanding of what is going on, where and why, that they could finish the story themselves, should cockroaches eat the last few pages.

*which is to say, create or resolve tension.

Written by snagle

April 14th, 2007 at 8:25 pm

Posted in Film/Video

Proud to be a GeekDad

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It’s official. I’m a GeekDad. I joined GeekDad as a contributing writer last week. My first two posts were repackaged postings from snagle.net (Apollo Missions and Hubble Archives and Model Train Puzzles), but I intend to post future original geeky dad stuff over there. Other stuff will remain here.

Written by snagle

April 14th, 2007 at 7:57 pm

Posted in General, Parenting

Google MyMaps

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[Cross-posted on GeekDad.]

Layering content on Google Maps has been far into geek territory up until yesterday, when Google released its new My Maps feature. No need now to know anything about KML, Google Maps API, or coding. You can now create your own maps using drag and drop tools right on Google Maps interface. Placemarks (virtual pushpins), lines, shapes, embedded photos, and videos can all be added to your map. All maps have a URL that can be shared with your friends, and if you choose to make the map “public,” the content you have created will be included in search results for queries on Google Maps.

I tried the thing out yesterday to plot all the Geekdad destinations in the San Francisco Bay Area (from here and here). Elapsed mapping time: 20 min.

As Google put it in announcing the feature, it’s “so easy a caveman could do it,” which means kids ought to be able to figure it out. Take a second to think about the possibilities of involving a kid in creating and sharing these sorts of maps. Plotting fun spots around town for sharing with their friends, tracing vacation routes, using it to take geographically tagged notes on schoolwork (or pleasure reading, if they’re trully geeked out)….

Geography education just got a whole lot more fun.

It’s also interesting to think what will happen if (when) Google adds the time dimension into this space. Imagine assigning not just a physical location but also a time and duration to each item. With a pan control across the time dimension, you could watch the historical events you just read about in your history book unfold visually in front of you at whatever temporal resolution you would like. As a visual thinker, I would have had a much easier time remembering my history if I had had something like this.

Now, unless I’m missing something, the major downside of My Maps in its current incarnation is that it cannot…yet…be configured to allow a group of people to collaborate in creating a single map. (Listening, Google?) In the meantime, I’ll be updating the map with the other locations referenced in Geekdad postings as they come in.

Written by snagle

April 6th, 2007 at 1:22 am

Clickety Clack

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On Saturday, J spent the afternoon with her book group, and K and I headed out to Tilden Park and the Redwood Valley Railway. Operating with 5-inch scale (5/12 of full size) live steam locomotives and rolling stock on 15-inch gauge tracks, the train takes you on a 12-minute trip through the rugged terrain atop the hills behind Berkeley. Tickets are only $2. Very, very cool.

(And if you’re chained to your keyboard and can’t get out to something like this in person, check out this nice YouTube video of the railway.)

Just down the hill from the Redwood Valley Railway is the Golden Gate Live Steamers club with its extensive tracks for model steam engines in 2.5-, 3.5-, 4.75-, and 7.5-inch gauges. Serious hobbyists, these. Unfortunately, they only operate on Sundays, so we’ll have to come back another weekend. Twist my arm.

Addendum: So there I am, working on this entry, when I notice that Geekdad has just posted an entry on this very topic. Looks like they were up there on Sunday — and have almost the exact same photo as my lead-in. Hilarious!

Written by snagle

March 26th, 2007 at 11:02 pm

Posted in General, Modeling, Parenting

geekdad r0x!

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There’s a new blog on Wired: Geekdad. Pretty cool stuff. My favorites so far: Capturing a spider web and Quick Stop Motion Shorts.

Written by snagle

March 26th, 2007 at 2:43 pm

Posted in General, Parenting